home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Language/OS - Multiplatform Resource Library
/
LANGUAGE OS.iso
/
a_utils
/
_archvrs
/
amiga
/
pckrptch.lzh
/
PP
/
PP.DOC
< prev
next >
Wrap
Text File
|
1991-07-31
|
7KB
|
177 lines
Powerpacker Patcher
Version 1.0
Copyright (C) 1991, Michael Berg
All Rights Reserved
---------
INTRODUCTION
Ever got tired of having to use PPMore or equivalent to view all those
Powerpacked datafiles you have scattered everywhere? Or maybe PPMore
doesn't do exactly what you want?
Well, this program should solve your problem. It makes PowerPacker
datafiles look completely like normal files. In fact, there is now not one
thing you can do with normal files, which you cannot do with PowerPacker
files.
RUNNING PP
Powerpacker Patcher runs from either the Workbench or the CLI. If you
use it from CLI, you need not RUN it, because it detaches itself from the
current CLI process as soon as it is activated.
You will notice that a small window pops up when PP is started. This is
done so that you have a visual way of determining if PP is running or not.
Moreover, it provides a way of terminating PP.
Powerpacker datafiles will begin to act as normal files as soon as PP
has been activated. Most programs, commercial or PD, will be fooled into
thinking that a powerpacked file exists in the form of its decrunched
state. When they attempt to load such a file, the decrunched version of
the file will be passed allong to the program.
STOPPING PP
Simple! Just punch the "closewindow" gadget in the PP window. You
can't miss it, because it is the only gadget present (at least in this
version). When the window disappears, DOS has been restored to its
original state, and Powerpacker datafiles will again appear as ..
Powerpacker datafiles.
SAMPLE APPLICATIONS
Well, what is it all good for, then? Here's a small list just to get
your juices flowing:
o Viewing Powerpacker datafiles (text)
Simply use the TYPE command - or bring the text directly into
your favourite editor (TxEd, CygnusEd)
o Viewing Powerpacker datafiles (pictures)
Crunch a typical IFF picture. Then bring it directly into
DPaint or equivalent
o Icons
Yes, that's right. Go ahead and crunch all those icons. Workbench
will never know the difference. Remember to retain the names of
the icons - DON'T use ".info.pp". Workbench recognizes icons
as files with a postfix of ".info".
o Include files (header files)
Why not go ahead and crunch all your include files for your
compiler?
THEORY OF OPERATION
It's simple, really. PP juggles with a few DOS library vectors, so that
future calls to certain DOS functions will be rerouted through PP. When an
Open request arrives, PP looks at the file in question in order to
determine the filetype. If it is a special file (e.g. CON: or NIL:) a
filehandle from the original DOS Open() function is returned. Otherwise,
the file is decrunched (or simply loaded) to a memory block, which is then
flushed into a temporary file on the RAM disk. A pointer to this new file
is then returned.
You might think that the RAM disk will be filled with temporary files in
a very short time, but PP is intelligent enough to remove them from RAM as
they are no longer needed. If PP sees that the temporary file has been
changed between the Open and the Close call, the file is rewritten over the
original file, if possible.
Future attempts to Examine() a file will return the size of the
decrunched file in the FileInfoBlock, and not the size of the Powerpacker
datafile itself. Why? Imagine an editor trying to load a text file. It
does an Examine() to get at the filesize. Then it allocates just enough
memory to hold the file. It then loads the file into that memory area.
Well, that just won't work if the filesize it receives from Examine() is
about 50% too small. Keep in mind that as soon as an Open() attempt is
made, the file is decrunched, and will thus have a completely different
filesize!
For further details on the technique involved, please read the
sourcecode -- it's included for just that.
CAVEATS
Yep, there are a few of these, too. First of all, you have to remember,
that PP only works "one way". This means that loading Powerpacker files
will work fine, but saving them again will result in a non-crunched file.
The powerpacker.library sorely lacks a crunch function.
Secondly, when working with crunched icons (or, for that matter, any
other type of crunched file), there is a nominal performance reduction
caused by the decruncher. Don't expect icons to pop up at the same rate as
they used to, or include files to get included as fast as they used to.
Use of B.A.D. or Addbuffers is recommended.
Thirdly, the DOS library patches aren't done according to the textbook
(if there is one on this topic!). I suppose a SumLibrary() call is in
order, but its presense or absense seemed to make no difference whatsoever,
so I left it out.
I admit that the code is more or less tailored for an OS no larger than
1.3. No doubt it would crash a 2.0 system, because AmigaDOS looks quite a
lot different on such machines (A3000). The program was tested on an A500
using AmigaDOS 1.2, with .5Mb extra RAM fitted.
The overall effect of this program is quite astonishing. I use it all
the time. Try it - it is just fantastic to see how *.pp files act as if
they were completely normal files!
THANKS GO TO...
Well, who other than Nico Franτois. Nico's powerpacker.library, and,
for that matter, all the other powerpacker tools, are simply brilliant.
Credit where credit is due!
FUTURE RELEASES
This version of PP is pretty much a beta release. There's a multitude
of possibilities for improving PP. Some obvious choises:
o Let PP create temporary files on other devices than RAM:
I'm going to implement this via ENV:ironment variables. Harddisk
users will probably welcome this.
o More gadgets to control PP. Switching PP on and off while it is
running.
o Maybe build in a small memorymeter or a clock (or both)
(The window is just sitting there, why not use it for something?)
SHAREWARE
PP is shareware. As you know, this means that I would appreciate a
small sum of money if you use it alot. US$ 5+ (or equivalent) will get you
free updates of PP as soon as these are ready.
FLAMES
If you find anything you (dis)like, mail me. Also, the code is still a
little shaky, so it is possible that a few insects have survived the
initial sprays of TNT. Anyway, here's my address:
Michael Berg
Sct. Peders Gade 24A, 2th
8900 Randers
DENMARK
Have fun!